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  <channel>
    <title>Changelog</title>
    <description>For information as to updates and milestones of development.</description>
    <pubDate>Fri, 14 Aug 2026 18:16:28 +0000</pubDate>
    <lastBuildDate>Fri, 14 Aug 2026 18:16:28 +0000</lastBuildDate>
    <generator>The Al'Kabor Project - PoP era Everquest</generator>
    <link>https://www.takproject.net/forums/index.php?forums/changelog.24/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.takproject.net/forums/index.php?forums/changelog.24/index.rss"/>
    <item>
      <title>8-12-2026</title>
      <pubDate>Thu, 13 Aug 2026 14:25:43 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/8-12-2026.39362/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/8-12-2026.39362/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span><br />
<span style="color: #0080ff">Note* Code change only applied on TAKP for testing.<br />
</span></b><br />
I originally intended to replace only the netcode in this patch, but several zoning failures turned out to be old state and lifecycle problems in the server rather than transport problems.<br />
I ended up reworking connection lifetime, kick and linkdead handling, client removal, death, sacrifice, resurrection, translocate, local and...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/8-12-2026.39362/" class="internalLink">8-12-2026</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>7-29-2026</title>
      <pubDate>Wed, 05 Aug 2026 11:12:23 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-29-2026.39106/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-29-2026.39106/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #00b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* remove unused EQStream and related infrastructure.  this was used to detect and switch between the older style rdp transport and the newer one but this code is not used by the TAKP client and it had a bunch of validation errors that could be used to crash the server.  this code was reachable by pretending to be a newer stream type but this normally didn&#039;t happen with the clients we actually use so it was...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/7-29-2026.39106/" class="internalLink">7-29-2026</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>7-15-2026</title>
      <pubDate>Wed, 15 Jul 2026 17:05:08 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-15-2026.39007/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-15-2026.39007/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database -</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
*the 4 rangers that can spawn at the monument in EC will now always spawn with bow/arrows and use them<br />
*ssra- lowered assist radius on many comm1/comm2 area shissars, agro radius remains the same.<br />
*gukbottom- roamer near froglok king will path a bit behind throne, can still avoid it using the wall by exit<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Script -</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
*added...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/7-15-2026.39007/" class="internalLink">7-15-2026</a>]]></content:encoded>
    </item>
    <item>
      <title>6-17-2026</title>
      <pubDate>Thu, 18 Jun 2026 18:16:38 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/6-17-2026.38763/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/6-17-2026.38763/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* reduced resurrection effects duration from 5 minutes to 4 minutes.  HP is set to 1/3 instead of 1/5 of max after being resurrected.  ogre, troll, barbarian and dwarf players get a less debilitating version of the effect, due to their superior strength.  initial STR debuff is reduced for the weaker races as well because of the reduced duration, so this change should allow overburdened characters to move...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/6-17-2026.38763/" class="internalLink">6-17-2026</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>6-3-2026</title>
      <pubDate>Mon, 15 Jun 2026 23:10:43 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/6-3-2026.38624/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/6-3-2026.38624/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #00b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* block skill activation now requires attacker to be in front of defender<br />
* fix an error with removing mez effect on periodic damage <br />
* tweaked some hitpoint adjustment behavior, so dead pets don&#039;t end up with about 60% health showing after they turn to a corpse and NPCs don&#039;t go negative on hitpoints.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>5-20-2026</title>
      <pubDate>Wed, 20 May 2026 15:15:11 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/5-20-2026.38496/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/5-20-2026.38496/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Database:<br />
Robregen<br />
* Plane of Growth: Protector of Growth no longer has zonewide aggro range.<br />
<br />
Script:<br />
Elroz<br />
* Removed linking for Eashen and his guards in Temple of Veeshan]]></content:encoded>
    </item>
    <item>
      <title>5-6-2026</title>
      <pubDate>Wed, 06 May 2026 14:46:34 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/5-6-2026.38289/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/5-6-2026.38289/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Server Reset Only]]></content:encoded>
    </item>
    <item>
      <title>4-22-2026</title>
      <pubDate>Wed, 22 Apr 2026 14:54:33 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/4-22-2026.38132/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/4-22-2026.38132/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Code:<br />
Solar<br />
* fix Torment&#039;s Beckon having unintended nonzero aoerange]]></content:encoded>
    </item>
    <item>
      <title>4-8-2026</title>
      <pubDate>Wed, 08 Apr 2026 16:34:32 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/4-8-2026.38052/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/4-8-2026.38052/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[no patch.  just a reset.]]></content:encoded>
    </item>
    <item>
      <title>3-25-2026</title>
      <pubDate>Wed, 25 Mar 2026 15:19:56 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/3-25-2026.37939/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/3-25-2026.37939/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Code:<br />
Solar<br />
* fixed charm pets summoning players when trying to leave the zone with a teleport spell<br />
* added a check to keep NPCs from ever attacking clients who are zoning<br />
* fixed up port spells, including succor spells which can now fail properly (1% chance)]]></content:encoded>
    </item>
    <item>
      <title>3-11-2026</title>
      <pubDate>Wed, 11 Mar 2026 14:43:08 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/3-11-2026.37810/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/3-11-2026.37810/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* Updated trivials on some of the &quot;Shaded Hide&quot; tailoring combines<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Script:</span></span></span><br />
<span style="color: #ffff00">Robregen</span></b><br />
* Added a mez check for coldain ring five.]]></content:encoded>
    </item>
    <item>
      <title>2-25-2026</title>
      <pubDate>Wed, 25 Feb 2026 15:03:58 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/2-25-2026.37704/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/2-25-2026.37704/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Torven</span></b><br />
* Minor correction to channeling logic.  see: <a href="https://github.com/EQMacEmu/Server/commit/57adcd88c407d836db34778adce4047c2ccbb70f" target="_blank" class="externalLink" rel="nofollow">https://github.com/EQMacEmu/Server/commit/57adcd88c407d836db34778adce4047c2ccbb70f</a><br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Map:</span></span></span><br />
<span style="color: #ffff00">Haynar</span></b><br />
* switch out the path file to use navmesh file instead for Wakening Land.]]></content:encoded>
    </item>
    <item>
      <title>2-11-2026</title>
      <pubDate>Wed, 11 Feb 2026 18:56:37 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/2-11-2026.37501/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/2-11-2026.37501/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Just a reset day.  no patch noteworthy.]]></content:encoded>
    </item>
    <item>
      <title>1-28-2026</title>
      <pubDate>Wed, 28 Jan 2026 16:05:52 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/1-28-2026.37360/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/1-28-2026.37360/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Database -<br />
Elroz<br />
* Gated some npcs and quest drops for revamped skyshrine to POP era<br />
<br />
Pathing<br />
Haynar<br />
<ul>
<li>Improved some pathing areas in Chardok and Velkators.</li>
<li>Fixed some pathing in Kael so mobs/pets will path up and down steps better. NPCs should follow ramps better up and down the arena, and not jump off the sides.</li>
<li>Added some pathing nodes in thurgadina, so pets following NPCs won’t get stuck, pathing back and forth, over and over.</li>
</ul>]]></content:encoded>
    </item>
    <item>
      <title>1-14-2026</title>
      <pubDate>Wed, 14 Jan 2026 16:17:07 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/1-14-2026.37063/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/1-14-2026.37063/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* Iceclad: Fixed Lodizal loots<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Scripts:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* Skyshrine: fixed issue with cubes being split into walls / floors]]></content:encoded>
    </item>
    <item>
      <title>12-31-2025</title>
      <pubDate>Wed, 31 Dec 2025 19:03:44 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/12-31-2025.36913/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/12-31-2025.36913/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[*Happy 11th Anniversary* <br />
*Scar of Velious unlock on TLP*<br />
<br />
Database:<br />
Elroz:<br />
*Adjusted HP on Cobalt Scar and West Wastes mobs. Most were reduced, couple were increased.<br />
*Redid the armor tables on WW dragons, the drop rates should be more linear and accurate as much more magelo data is available than when WW was added on TAKP (peerless more common than matchless etc). Also added missing armors to dragons that didn&#039;t have some pieces on their tables.]]></content:encoded>
    </item>
    <item>
      <title>12-17-2025</title>
      <pubDate>Wed, 17 Dec 2025 18:32:32 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/12-17-2025.36760/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/12-17-2025.36760/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* fixed an observed crash<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* OT Dragoons min/max hits lowered from 74/204 to 40/137 verified via AK and pre-AK logs<br />
* Lowered some neriakA mobs min/max hits, confirmed via posts and live testing<br />
* Fixed up some velious loot tables (non raid)]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>12-3-2025</title>
      <pubDate>Thu, 04 Dec 2025 19:36:12 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/12-3-2025.36618/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/12-3-2025.36618/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Server reset only.  no patch.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>11-19-25</title>
      <pubDate>Wed, 19 Nov 2025 15:17:28 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/11-19-25.36482/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/11-19-25.36482/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* fix up character creation a bit. use CurrentExpansion rule to validate race/class/zone combos instead of account&#039;s expansion and take starting coordinates from client packet.]]></content:encoded>
    </item>
    <item>
      <title>11-5-2025</title>
      <pubDate>Fri, 07 Nov 2025 04:00:05 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/11-5-2025.36345/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/11-5-2025.36345/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* don&#039;t add looters for pets<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Script:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* airplane fixed isle 4 so either pegasus or griffon will start the timer for Keeper of Souls<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Pathing:</span></span></span><br />
<span style="color: #ffff00">Haynar</span></b><br />
*  Fixed some bad pathing areas in Karnor&#039;s basement. Updated entire zone pathing.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>10-22-2025</title>
      <pubDate>Wed, 22 Oct 2025 23:25:59 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/10-22-2025.36165/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/10-22-2025.36165/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* minor tweak to invis<br />
* revert a death packet thing, seems like it made it worst not better<br />
* made generated pet name more akurate.<br />
* send packet to press in harm touch button when using AA harm touch<br />
* set improved lay hands to 10k hp instead of max hp<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* skyfire added missing npc &quot;a wurm spirit&quot; to named cycle]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>9-24-2025</title>
      <pubDate>Mon, 13 Oct 2025 15:57:36 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/9-24-2025.35844/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/9-24-2025.35844/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* adjust AA cost value - Hastened Banishment<br />
* adjusted buff duration calculation logic to be more consistent and improve splurt-style spells to be more live-like. (this is a work in progress, probably needs a few more tweaks)<br />
* fix up shadowknight proc buffs using the wrong spell id<br />
* fix up some item stacking code that was relying on the wrong item field, remove stacksize as an item property]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>10-8-2025</title>
      <pubDate>Sun, 12 Oct 2025 20:52:41 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/10-8-2025.35993/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/10-8-2025.35993/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* adjusted some messages for begging skill<br />
* don&#039;t reset timer when sending cast fail message while on boat<br />
* periodic HP effect and duration counter reworked to better match eqmac client<br />
* adjusted invisibility early fade and warning message to work better with new buff duration logic<br />
* add rogue poison mastery AA tradeskill bonus<br />
* add player origin/bind locations extracted from eqmac client<br />
* reworked...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/10-8-2025.35993/" class="internalLink">10-8-2025</a>]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>8-13-2025</title>
      <pubDate>Fri, 12 Sep 2025 19:34:14 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/8-13-2025.35343/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/8-13-2025.35343/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
Database -<br />
* lakeofillomen added pathing to pond sturgeons<br />
* firiona loot tables fixed up, adjusted a few level ranges on trash mobs<br />
* jaggedpine loot tables fixed up<br />
* kaesora loot tables fixed up<br />
* lakeofillomen loot tables fixed up, one version of tainted barracuda will be 37 while the other remains 46 (higher level spawns corrupted, both versions were 46 previously)<br />
* overthere loot tables fixed up...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/8-13-2025.35343/" class="internalLink">8-13-2025</a>]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>9-10-2025</title>
      <pubDate>Wed, 10 Sep 2025 14:46:32 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/9-10-2025.35660/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/9-10-2025.35660/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* fixed loots that are out of era.<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Robregen</span></b><br />
* East Karana: Broon will now path to the river when spawned.<br />
* North Qeynos: Qeynos yard trash will be more live like.<br />
<br />
<b><span style="font-size: 18px"><span style="color: #59b300"><span style="text-decoration: underline">Script:</span></span></span><br />
<span style="color: #ffff00">Robregen</span></b><br />
* East Karana: set Broon guard spot when he reached the river.]]></content:encoded>
    </item>
    <item>
      <title>8-27-2025</title>
      <pubDate>Wed, 27 Aug 2025 14:30:49 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/8-27-2025.35515/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/8-27-2025.35515/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* tweak base mana calculation to fix some desyncs, adjust food item stat bonus to match client calc<br />
* made some tweaks to fishing logic based on client decompile<br />
<b><span style="color: #ffff00">Robregen</span></b><br />
* fixed filtered message for spellshield.<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Script</span></span></span><br />
<span style="color: #ffff00">Robregen</span></b><br />
* moved Sirran scripts to Encounter/Sirran<br />
* fixed an issue where Sirran...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/8-27-2025.35515/" class="internalLink">8-27-2025</a>]]></content:encoded>
    </item>
    <item>
      <title>7-30-2025</title>
      <pubDate>Fri, 01 Aug 2025 19:56:48 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-30-2025.35186/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-30-2025.35186/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline">TLP max boxing rule is now 3 per voting polls.</span></b><br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></span><br />
<span style="color: #ffff00">Solar</span></b><br />
* Adjust animation struct<br />
<b><span style="color: #ffff00">Robregen</span></b><br />
* (TLP) Pets no longer steal xp from groups]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>7-23-2025 (TLP only)</title>
      <pubDate>Wed, 23 Jul 2025 14:38:30 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-23-2025-tlp-only.35103/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-23-2025-tlp-only.35103/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[Code:<br />
* Gate harm touch bonus damage to Velious era<br />
* [Quests] Support Multiple Quest and Lua Module Paths<br />
* zone_cnfg now loads from repository. update zone_store<br />
* Switch out the various old expansion rules to the content_service expansion system.<br />
* add #show contentflags command. <br />
* Reverted the updated Classic Resist System to the previous classic resist.<br />
* [Build] Significantly Improve Build Times Using Unity Builds<br />
* [Binaries] Add support for static linking (portable) binaries<br />
*...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/7-23-2025-tlp-only.35103/" class="internalLink">7-23-2025 (TLP only)</a>]]></content:encoded>
    </item>
    <item>
      <title>7-16-2025</title>
      <pubDate>Wed, 16 Jul 2025 13:24:49 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-16-2025.35069/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-16-2025.35069/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<span style="text-decoration: underline"><b><span style="font-size: 18px"><span style="color: #59b300">Code:</span></span></b></span><br />
<b><span style="color: #ffff00">Solar</span></b><br />
* Allow skill ups to happen on non-combat NPCs<br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* sebilis and karnors tweaks - quite a few named will be higher spawn chance, froglok bartender was lowered to match most the other named spawn chances. Drolvarg captain will no longer be limited to only 1 being up at a time. skeletal warlord, skeletal scryer,...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/7-16-2025.35069/" class="internalLink">7-16-2025</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>7-2-2025</title>
      <pubDate>Wed, 02 Jul 2025 15:28:39 +0000</pubDate>
      <link>https://www.takproject.net/forums/index.php?threads/7-2-2025.35011/</link>
      <guid>https://www.takproject.net/forums/index.php?threads/7-2-2025.35011/</guid>
      <author>invalid@example.com (robregen)</author>
      <dc:creator>robregen</dc:creator>
      <content:encoded><![CDATA[<b><span style="text-decoration: underline"><span style="color: #9999ff">TAKP TLP Highlight:  Kunark Launch Day.</span></span></b><br />
<br />
<b><span style="text-decoration: underline"><span style="font-size: 18px"><span style="color: #59b300">Database:</span></span></span><br />
<span style="color: #ffff00">Elroz</span></b><br />
* updated karnor coin drops (10-30% increase generally)<br />
* fixed shardwurm matriarch loot table to drop all her spells more consistently, instead of guaranteed from 2 tables and 3% chance from the 3rd table (improved superior camo most notably increased)<br />
* added level 39 int caster velious spell table (wandering mind,...<br />
<br />
<a href="https://www.takproject.net/forums/index.php?threads/7-2-2025.35011/" class="internalLink">7-2-2025</a>]]></content:encoded>
    </item>
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