I think it should be considered making this functionality AKurate for several reasons. One it was a unique thing on AK for about a decade after it got nerfed on live. Two with the recent cap of 80 mobs on your hatelist it greatly limits the capabilities of this to be exploited to crash zones or level absurdly quickly. A max Dexterity player will proc their main hand 2x per minute. A 70 delay weapon in the hands of a 70% slowed Warrior I believe will swing every 12 seconds or 5 times per minute. At 2 procs per minute and 5 swings per minute, we are talking about a 40% proc chance. With a maximum train of 80 mobs and a 40% proc rate, we are looking at 32 procs on average if you Rampage on a full pull. So 32 x 250 DD per proc is a total of 8000 Damage. That’s ideal number of mobs, average proc and no resists no critical assumed. Effectively enough damage to use the methods to farm lower level content for Tradeskill stuff but not bring down trains in Planar or even Luclin zones with level 50+ Mobs for EXP. The primary concerns posed by shakerpaging (zone crashing, monopolizing of PoValor, and quickly created level 65 100+ AA characters) were addressed with the mob cap limit and its my humble opinion that shakerpaging should be reinstated for AKuracy. Thanks!