I haven't read most of the stuff on here, but I thought I'd ask why the idea of spawned raid encounters wasn't brought up in the vote or anything....
That's not the purpose of this project, for the most part. It's to re-create the EQ Mac server. They are doing progression for 2 reasons, 1. It's...
Yeah, that was Verant's way of saying "we aren't going to take the time to enforce this" but camps definitely existed. Generally player...
I remember seeing in the chat thingie at the bottom of the forum page speedz talking to them about this (to someone anyway) so might not count as...
If PoK didn't exist, I'd say ports would be super nice to have.. but as it does, not really a top priority. Shaman's are a HUGE asset for later...
I was fairly certain that the response to this question before was "It wasn't on AK, it won't be on here"
You can look on the P99 wiki to see the caps, but generally it is 5/lvl till cap.. They do cap out much lower than other classes....
Hahahaha, nice. But seriously the only real complaints rangers get is their squishyness later in game, and on raids they have trouble gaining too...
You can always PM a gm on forums if you aren't sure if something should be posted. They will either go all secret squirrel on you, or just say...
I like it. Pally/Necro by itself sounds fun, but will be super easy with the druid backup (not to mention oh-sh*t button aka evac) Boxing a druid...
Oooh, it could attach to your forum account, also.. so whatever character has the most /played or something you have a death count under your name...
Like people have said, yeah a warrior would probably be your best bet. Warriors do have higher skill caps and they also have more effective AC, so...
I've seen loads of times when people use like.. google time machine or something, to look at actual posts or websites as they were in [year]....
Well judging by how close the poll is coming out, you guys could probably just make an executive decision about this particular issue and everyone...
Working in management and customer service teaches you lots of things about people. In general every single experience that someone doesn't like,...
Holy monkies.. I'll read through that at work, but I will say I know for a fact that the AC structure has been fundamentally re-hauled at least 2...
This is a post I made on another forum, and I thought I would post it here because I didn't see anywhere that this was explained (and I did do a...
It seems to me that making as many changes as possible to make the game run smoothly with the least amount of GM intervention is ideal. I never...
Mage, Druid and Necro DS would all skill up offense on live, also (as far as I know, it still does)
Pretty sure the death loss exp amount is just a bandaid, and will be changed later. Even at lvl 11 when you start losing exp, you lose 20% of a...
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