Dev server changelog: Quest NPCs decline hand-ins

Discussion in 'General Discussion' started by Mithryn, May 24, 2016.

  1. Mithryn

    Mithryn Member

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    Just curious if the change listed in the 5-23-2016 "Quest NPCs will now decline hand-ins if their faction with the player is threateningly or scowling." will apply to Herald Telcha in Chardok?
     
  2. Lenas

    Lenas I Feel Loved

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    I was wondering that as well.

    It should probably be a flag rule devs, some mobs definitely allow hand ins below dubious
     
  3. robregen

    robregen Administrator Staff Member

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    I thought you had to grind kill in droga for Herald telcha to accept turn ins?
     
  4. robregen

    robregen Administrator Staff Member

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    yeah just read the post on that NPC and looks like they can accept turn ins.
     
    Lenas likes this.
  5. cavedude

    cavedude Administrator Staff Member

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    I'll add a NPC flag so you can check a box for exceptions :)
     
    Lenas likes this.
  6. Lenas

    Lenas I Feel Loved

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    Thanks guys!
     
  7. Jugo!

    Jugo! People Like Me

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    Reads as applying to all kos mobs. If so, FYI On ak (posts on Alla for this too) I was able to do the CoM human Skeleton turnin while kos w/o charm, for the brain bite / concussion spell quest (Round the corner turnin tech)
     
    Last edited: May 25, 2016
  8. robregen

    robregen Administrator Staff Member

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    I'll add the exemption as we go along.
     
  9. Ravenwing

    Ravenwing I Feel Loved

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    I suppose it doesn't make any difference on the front end of things, but I imagine that the way this was implemented on live was not with a special rule against KoS turnins and then a bunch of exemptions to the rule, but by simply imposing a minimum faction requirement on most quests.
     
  10. robregen

    robregen Administrator Staff Member

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    Last edited: May 25, 2016
  11. Elroz

    Elroz I Feel Loved Staff Member

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    Another exception I think was dark elves in kithicor, when handing in sealed box to spawn general. I think you could mez some of them and blur them and hand it in while KoS.
     
    Last edited: May 25, 2016
  12. cavedude

    cavedude Administrator Staff Member

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    Rob, let me know what you want to do with this one since you requested the change. Should I make the faction check the exception with the npc flag? So if it's checked the NPC will block KOS hand-ins?
     
  13. robregen

    robregen Administrator Staff Member

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    Yeah that would be a better idea. just flag the npc that requires dubious or higher.