List of Multiquests

Discussion in 'General Discussion' started by Pantheon, May 21, 2017.

  1. Pantheon

    Pantheon New Member

    Messages:
    5
    Guys and Gals,

    I combed over the Forums and couldn't find a decent list of Multiquests that were AKcurate. Would you all mind posting what quests you've been able to complete that were MQ'able? I know JBoots work because I did find some good posts, on that particular quest, that also went into how MQs work in the first place.

    Just reply with what you've seen yourself successfully work or that you know for sure works 100% AKcurately.

    Thanks in advance!
     
  2. Elroz

    Elroz I Feel Loved Staff Member

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    2,280
    I could be wrong about this, but I think MQ'ing is enabled for everything at first, and then they disable MQ's if there's issues. Off the top of my head, VP key and subquests for VP key are the only thing I remember being specifically disabled. Also I think all epic quests require 46+ to hand in (so you can't mq a rogue epic to a level 1 etc)
     
  3. Faults

    Faults I Feel Loved

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    1,892
    Also if an MQ goes wrong - the devs are not responsible. MQ at your own risk. Repeat - MQ at YOUR OWN risk.
     
  4. Pithy

    Pithy I Feel Loved

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    2,628
    Skargus' head can't be MQ'd for the Chardok ring. That's the only disabled
    MQ I've come across.
     
  5. Pantheon

    Pantheon New Member

    Messages:
    5
    This is great information and I probably overlooked this at some point.

    That being said, one of the reasons I started this was that I was told by someone who seems to be pretty established in the community that you can't MQ the Iceclad Map pieces. This got me thinking what else doesn't work so this is already a successful thread because you guys know way more than I do with me being relatively new to the server.

    Keep the responses coming because I'm sure we'll spark some conversation around others.
     
  6. Bum

    Bum I Feel Loved

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    Can't mq map pieces cause it's a combine not a turn in
     
  7. Faults

    Faults I Feel Loved

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    1,892
    First requirement of MQ: read the quest and ensure multiple pieces get handed in., at once "reads eyepatch of plunder - sees the flaw"
     
  8. robregen

    robregen Administrator Staff Member

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    8,384
    always best to make sure the NPC's inventory is cleared by giving it an item that it doesn't need before you do a real turn in.
     
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  9. Pantheon

    Pantheon New Member

    Messages:
    5
    Dang, you got me. I totally missed the part about combining them in a container. Ok that makes sense.

    And this is perfect because I had wondered if this is how it worked here. Thanks a bunch, Rob.
     
  10. Lenas

    Lenas I Feel Loved

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    2,968
    pro tip!
     
  11. sowislifesowislove

    sowislifesowislove People Like Me

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    854
    Interesting. So just handing some iron rations will clear any previous turn ins?
     
  12. Haynar

    Haynar Administrator

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    3,637
    Yes
     
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  13. Darchon

    Darchon I Feel Loved

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    Is there any reason VP Key MQs can't be enabled again?

    If it's the staff policy to not assist with messed up MQs (as it should be), I don't see any downside to letting people MQ parts/all of the VP Key.
     
  14. robregen

    robregen Administrator Staff Member

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    8,384
    I was just thinking about enabling it since we can logged those and see what was happening with it.
     
    Lenas likes this.
  15. cavedude

    cavedude Administrator Staff Member

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    1,893
    Yeah, I remember not being able to recreate the bug that was causing that NPC to eat items. We have much better logging now, so if it hasn't been fixed already maybe we can track it down now.
     
    Quirk likes this.