7-12-2015

Discussion in 'Changelog' started by robregen, Jul 12, 2015.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,386
    Added some checks in packet decoding for bad packets.

    Culling of path nodes at back of route, will no longer force a path update every time the destination changes.

    During AI yell for help, NPCs that already have the target on their hate list will be skipped during checks.