Code: Haynar * Improved mob pathing in water to keep mobs off floor and ceilings. * Added checks for mob pathing so getting stuck on nodes will not cause pets to path into walls. * Pets should be able to chase fleeing targets better. * Simplified some checks for updating z of mobs while pathing. * Mobs should stop doing the rotating dance, when turning to flee and snared to a stop. * Mobs which are aggro'd while in the middle of rotating, will stop rotating when they start to path. Solar * improved the handling of toss up spells. players shouldn't take 20k damage when hit by a spell of this type anymore. Database: Robregen * Added missing tradeskill recipes. see here: https://www.takproject.net/forums/index.php?threads/missing-tradeskill-recipes.18514/ * Added Ragged Hide Cload to Mutant Dreg as well as changed its name to Tattered Hide Cloak. * Crystal Cavern: adjust faction requirement to view various merchants. Script: Robregen * The Package: correct the item reward.