5-10-2023

Discussion in 'Changelog' started by robregen, May 10, 2023.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,386
    Code:
    Solar

    * World server zone name /who filter changed to admin only.
    * Fix NPCs attacking players from out of range.
    * Added check for item class when NPCs consider items to equip. This prevents erroneously equipping things like bags and books that may have equip slots defined as the slots only make sense for equippable items.
    * Check NPC enrage timer while stunned. This should fix the issue with pets enraging for longer than intended while fighting NPCs with long duration stuns.
    * Made secondary attack chance calculation more precise.
    * Fixed Suspended Minion AA so it saves and restores the item focus state of the pet (Shovel of Ponz and similar items).
    * Fixed some items with worn effects not applying their effect properly, mostly see invis related items that were created from old PEQ data.
    Robregen
    * Various clean up with tradeskill, zoning, and item_instance codes.
    * Added missing color to item_instance coding.
    * removed the wearchange texture on zone connect since color were added to itemInstance.

    Database:
    Elroz

    * More touchup work in all of the Karanas. Emotes, faction hits, level ranges. Karana Bandits are KOS to animals and beetles now.
    * East Karana NPCs will correctly attack each other (Mucktail gnolls fight a variety of mobs including animals, griffawns, spiders, and bandits).
    * Spiders in East Karana should assist each other now, snakes will assist snakes also.
    * Added missing agro/death/killed-you emotes to Dragon Necropolis and West Wastes (Zlandicar, Harla Dar, Myga, bunch of DN mobs)
    Robregen
    * Remove some level requirement from worn effect from certain old peq item that was preventing the players from equiping.

    Script:
    Elroz

    * Added/Updated some vanilla quests, dialogue, faction hits etc. Mostly dialogues with side lore for soulfire and rogue epic npcs (credit to nilbog for quite a few of those)
    * Fixed a bunch of my old vanilla commits regarding insufficient faction in the qeynos, highpass, and karanas areas, they should only give the insufficient faction message for their specific dialogues, not if you ask them about something they shouldn't respond to at all.
     
    Last edited: May 10, 2023
    Cadsuane, Inacht, showstring and 2 others like this.
  2. Aithne

    Aithne Member

    Messages:
    51
    My armor is white instead of blue after zoning. When re-equipping the pieces, it returns to its rightful color.
     
    solar likes this.
  3. Manstache

    Manstache Active Member

    Messages:
    210
    Was this an AK specific thing?
     
  4. solar

    solar Administrator Staff Member

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    1,197
  5. xait_thegreat

    xait_thegreat Member

    Messages:
    11
    that just seems silly for it to be a gm only command. :/
     
    RichardCox likes this.
  6. robregen

    robregen Administrator Staff Member

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    8,386
    will do a hotfix for this. Well it isn't really an emergency but Solar wants to do something with the database while the server is down so this would be a good time to do it.
     
    Aithne likes this.
  7. Saenayil

    Saenayil People Like Me

    Messages:
    391
    Would be fun to keep the armor glitch for this reset.

    Is it truly necessary to remove /zone who commands? This seems like a net negative for the server, especially for something we've used for the past 7 years to find groups and check if things are camped.
     
    Ripwind and Break like this.
  8. robregen

    robregen Administrator Staff Member

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    8,386
    It was only necessary if we want it to be Akurate. who all <zonename> was removed during Velious when they removed the server population numbers.
     
  9. solar

    solar Administrator Staff Member

    Messages:
    1,197
    Please discuss this /who all stuff in the other thread, there are lots of other changes this patch and would like to keep this clean for problem reports. Thanks!
     
  10. RichardCox

    RichardCox Active Member

    Messages:
    28
    *World server zone name /who filter changed to admin only.*
    I fear I'll play even less now if I know I can spend ten minutes spinning up my trio to arrive at my favorite camp and find it occupied. What is gained by this?
     
  11. Barnd0g

    Barnd0g People Like Me

    Messages:
    222
    It's the only notable thing here but ok...ps if we went by that logic we would't have time BPs I assume? Also I'm not sure what purpose this cheery picked element will do, but it's a pretty massive negative change for everyone and I don't see what the benefit is?
     
    RichardCox likes this.
  12. Auyster

    Auyster People Like Me

    Messages:
    752
    Ahh shit, no more invulnerable pets during Vallon Zek.
     
  13. Mokli

    Mokli I Feel Loved

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    2,461
  14. Mokli

    Mokli I Feel Loved

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    2,461
    Not sure if it changed this patch or in a recent one, since we haven't had that mob on rotation until this reset for a while.
     
  15. Mokli

    Mokli I Feel Loved

    Messages:
    2,461
    Actually, I see that in Allaclone that the PBAE range is 50, but the spell range is 200. I suppose its possible someone in the main raid got aggro for a second to get that casted on them. If it is indeed a targetable AE type spell. I've always thought it was a PBAE from the NPC location. I guess we'll see if it happens again next time.
     
  16. solar

    solar Administrator Staff Member

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    1,197
    The effective range should be 50 * 1.25, it's not a targetable spell.
     
  17. Mokli

    Mokli I Feel Loved

    Messages:
    2,461
    My melee at the mob was blind at the same time as my healer more than 100' away, so something may be off there.
     
  18. Mokli

    Mokli I Feel Loved

    Messages:
    2,461
    It didn't happen again last night, so very odd. Its possible the first time the raid was right on the edge of the AE range I guess.