Code: Haynar * Made netcode changes to improve zone times. * Added fixes for groups getting bugged and for when you log back in stuck in a stale group. Robregen * Merchant should no longer spam welcome message every time an item is being sold. Torven * Fixed issue with group spell item clicks/procs * Fixed some issues with the AddLootDropToNPC() routine Database: Robregen * Fixed various NPC faction as some got lost in the previous patch * Some City guards and certain NPC will now aggro on illusions. * Tradeskill: Added a missing recipe for Small Ornate Electrum Gorget * Hollowshade: Shaman type NPC will no longer cast spirit of wolf. * The Hole: Added a missing NPC "Retseth Tretse" * Greater Faydark: added a ground spawn evergreen leaf in a couple of location. Script: Robregen * The Deep: shrink the proximity area for burrower beast event. * Squad Ring Quest: ring can now be recharge by turning in the ring to Hendi Mrubble in Rivervale.
* The Deep: shrink the proximity area for burrower beast event. What does this mean? To trigger it? Or where the mobs spawn?