12-30-2015

Discussion in 'Changelog' started by robregen, Dec 30, 2015.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,386
    Code:
    Haynar

    * Updated Fizzle Calculations.
    * Charm fading target corruption fixes ... again.
    * Updated mobs appearance (sitting, standing, crouch, etc.) in bulk spawn packets, to reflect their position accurately.
    * Removed sending appearance updates, for non-standing mobs, during zoning process, since it goes out in spawn packet.
    * Dot Damage will no longer break invis.
    * Alliance spells will no longer cause aggro.
    * The client spell gems will no longer flicker all the time on regular OP_ManaUpdate's.
    * Netcode improvements
    * Removed some position update rounding that was causing mobs to jump.
    Robregen
    * Add EVENT_TICK for NPCs -This event fires at the start of the tick processing so we can script on the actual tick. (Demonstar from EQEmu)
    * Adds IsBlind() and IsFeared() functionality to Perl and Lua. (KinglyKrab from EQEmu)

    Database:
    Robregen

    * Add krup shammy and krup knight to the krup wizard spawngroup roaming near the sepsis/necrosis scarab camp.
    * Remove the spellset from Elemental Crusade in the hole since it is a warrior class for that version of hole.

    Script:
    Robregen

    * Added various missing text in Halas, Eruden and Qeynos.
    * Removed an out of era quest for Yakem_Oreslinger
     
    Last edited: Dec 30, 2015
    Elroz, Mascha and Ghakim like this.
  2. robregen

    robregen Administrator Staff Member

    Messages:
    8,386
    forgot to mention:
    * increase spawn chance for tainted seahorse in kedge keep.
     
  3. Mascha

    Mascha People Like Me

    Messages:
    553
    Nice fixes, thanks
    Especially seahorse, hehe :)
     
  4. Verdent

    Verdent People Like Me

    Messages:
    341
    I swore I remember the crusader casting pally spells on AK.
     
  5. Seduce

    Seduce Member

    Messages:
    49
    Hi rob,

    First off I'd like to say the team has done an excellent job on the netcode. This last patch real feels solid!

    I'd like to add that a Krup Enchanter also is a posiblilty are the necrosis campcas a possible spawn.

    Best regards,