Code: Torven * Fixed quest timers bugging out in some circumstances. (e.g. akheva trap spawns) * Added a feature to spawngroups that allows developers to randomize the location where NPCs may spawn when using grids. This will prevent certain outdoor spawns from being campable. Haynar * Blind fleeing mobs should face their target now if in combat range. * Fixed some issues with HP of targets never updating, if experiencing some packet loss. Database: Torven * vexthal: Respawn timers on TVX wing trash increased significantly. (doubled) Quest: Torven * grimling: Raids four (Necin) and five (Vadrel) implemented. All six raids (the war is raid six) are now fully implemented with high accuracy. * grimling: Wave spawn timers for the raid events were changed to more closely match AK. (roughly increased by about 30%) * grimling: The officer cloaks (cloak 6 in the series) and the hero cloaks (cloak 7 and the final cloak in the series) are now obtainable. * ssratemple: Blood should no longer spawn prematurely. * necropolis: Jaled Dar`s shade despawns again. Robregen * Innoruuk Disciple: Update and adjust faction reward. * Drenic Garrison: Enabled MQ turn ins.