Code: (Cavedude: * GetBaseSize() will now work for clients, which fixes the Growth spell cap. * Changed #size to use ChangeSize() * Added GetBaseSize() to #showstats for both players and NPCs. * SE_Illusion will now grab the player's texture instead of using 0. * Fixed desync caused by the client placing a ranged item into the ammo slot. Please note: In order for small throwing items (Shuriken) to work, you MUST have one in your ranged slot. The client will then pull the rest from ammo. Auto-equip into ammo, then pull one off the stack and drop it into ranged. The client seems to treat these items like a bow and arrow. * Added rule to prevent greens from giving XP to anybody in the group, until the group split formula can be worked out. More illusion tweaks. * Lowered required status for #xpinfo to 100, which is the same as the GM XP message. * GM XP message will now display how much XP you've actually gained. * Foraged food or water will now be preferred when the player is hungry or thirsty * Attempting to log the same account on multiple times will now be stopped at world, instead of booting the in-game character off. Due to this, there will now be a wait period before logging back on after LD as it takes a few minutes for the LD character to be cleared from the entity list. Database: (Torven) * southkarana: Synger Foxfyre, Grizzleknot, Narra Tanith's loot rarity changed to 75/25 common/rare. * northkarana: Hill giant damage and resists lowered to match other hill giants, phantom weapon removed, and coin drop fixed. * eastkarana: Hill giant resists lowered. * gukbottom: Guk ghoul wizards and knights will now only spawn from two of the three spawns in the lord room instead of all three. * soldunga: CWG Model EXG spawn chance reduced to 25%. * highkeep: a noble and Isabella Cellus's damage increased, and attack delays reduced. * soldungb: imp protector and lava guardian damage increased slightly.