6-17-2016 (hotfix)

Discussion in 'Changelog' started by robregen, Jun 17, 2016.

  1. robregen

    robregen Administrator Staff Member

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    * Changed the random location adjustment that happens when a port or spell is used to get its value from the random_loc column of the zone table. This allows us to disable it per zone (set to 0) or make the value bigger smaller as needed (default is -/+ 3)
    * Player location will no longer be adjusted for intrazone moves.
    * Fixed an issue that caused doors to save the adjusted coordinates the last player used, instead of rolling with the door's default coordinates.