Here's some work I wanted to share in response to bijaz and Yinn Yang's replies in this thread http://www.takproject.net/forums/in...ll-screen-as-old-school-full.6648/#post-37272 (warning - it gets pretty loud at Surefall toward the end) The work by Shendare found here http://www.eqemulator.org/forums/showthread.php?t=39747 really paved the way. My primary focus was just getting the xmi background music playing on mac however the end result is that pc client users can also use mp3s instead of trying to go down the MIDI driver/soundfont path. Another observation I made was that some wav sounds are also not working like the "tavern" noises that are played near Basur TuQual by the good bank in PoK. It appears to be possible to correct these with mp3 files as well however I am still unsure of that direction due to the sheer quantity of wav files. Heres an overview of what I did: Creating the mp3s from the xmi files. I used XMPlay with the MIDI plugin to playback and encode the audio. The MIDI plugin was loaded with 1mgm.sf2 as well as synthusr.sf2 and synthus2.sf2 from the game directory. Each subsong was saved as its own mp3 in the format <original xmi>(subsong #).mp3 for example qeytoqrg.xmi(6).mp3, the Sayer house music in Qeynos Hills. There is a lot of room to create mp3s that use different soundfonts, software, or methods of capture. I took a relatively easy path that I personally found to be good enough(tm). Getting someone with sound expertise to create the mp3s would be another path to explore. Adding mp3s to mp3index.txt The client uses line numbers referenced in the <zone>_sounds.eff file to play corresponding mp3 files. Here is what the file looks like with just Qeynos Hills background music added. Code: [ Only registered users can see the bbcode. Click Here To Register... ] Patching the <zone>_sounds.eff Using Shendare's post I was able to retrieve the subsong numbers and replace them with the negative index from the mp3index.txt file. I am in the process of cleaning up a small C++ program to append the mp3index file and patch all of the <zone>_sounds.eff files. Where do I download this?! I am still trying to work that out. I would like to publish and opensource the program to patch the eff files soon. https://github.com/nickgal/eqeff https://www.dropbox.com/sh/zf9lhykcjmhzwnr/AABg0zXilQ8dV-1q3CKnEGmLa?dl=0 There is a link on the wiki http://wiki.takp.info/index.php?title=Getting_Started#Obtaining_the_Client to a beta client.