I'd like to open a discussion about whether the archery wall bug should continue to exist on TAKP, or not. I want to stress that I'm not trying to devalue the amount of time and effort the devs have put into this server, or to question their vision. I am simply giving my opinion as a player that loves this game to death. As someone who plays and has played a ranger since 2002, my opinion on this is obviously going to be quite biased. With that said, here are the reasons I think the corner bug should be removed: 1. It's a bug "Some of the more egregious bugs were/will be fixed however." (Pulled from the TAKP wiki). Whether or not you would consider the wall bug egregious or not is certainly subjective. However, I personally find it quite egregious. It's absolutely ridiculous that SOE let this bug exist as long as they did. 2. It makes the ranger class feel broken I love that TAKP strives to be accurate, and polished. Sometimes, those two things are mutually exclusive, unfortunately (see perma-pac). My feeling is that polish > accuracy in most, if not all cases. Obviously I'm no game developer, so my opinion holds little weight here, but I just don't understand why a bug like this would be left in the game that makes it feel so broken. 3. Archery is not that over-powered Don't get me wrong, archery is amazing DPS, but I definitely do not think it is over-powered; especially against high AC Luclin bosses. Also, making mobs immune to arrows when they happen to be in a corner seems like a very poor game design choice if the goal is to "balance out" archery. 4. It's disheartening as a player / takes away from the fun of playing a ranger It's quite disheartening when you spawn Cursed and think "All right! Time to put these AAs I spent weeks/months getting to good use!" only to see dumbfire pets push it into the corner, and your trueshot discipline go to waste. 5. The bug as it exists on TAKP is not the same as it was on AK On AK, the corner bug was more of a nuisance that forced you to try different angles before you could actually hit the mob. Most mobs, you could actually find certain angles that would allow you to hit them when they were cornered (not all mobs, mind you). Here on TAKP, from our experience thus far, it appears as soon as a mob is pushed completely into a corner, archery works 0% of the time, regardless of your angle. I'm quite curious to hear other people's opinions on this matter. As a final note, I just want to say thanks to the devs for making this server a reality, regardless of what - if anything - happens as a result of this thread. I hope I have not offended or undermined any of the amazing efforts put into this place.