https://forums.daybreakgames.com/eq/index.php?threads/grimling-forest-original-population.247761/ Prathun recently (yesterday) posted he was looking into incorporating the original Grimling Forest onto TLP servers. There is a high chance nothing will come of this but it's possible he may end up getting a workable version of everything including the war that could be tested for more details that we may be lacking. I also prodded about Acrylia 1.0 and Griegs 1.0 to see if those were possibilities on TLPs as well. Maybe he will even respond!
That's great. I leveled up an army on Test, so I'll be able to handle it myself. I am fairly satisfied with how I was able to get the war done however, so it's not too bad if I can't view the real war. Wish they would add Highpass to the list. I'd sit in Highpass for days. Still missing a few pieces of Freeport tavern dialogue as well.
I spent a lot of time in highpass and highkeep (I went to highpass at level 17 and then highkeep from 22-45) in 1999-2000. I was a monk and had no idea weight was a thing to be concerned about, so I died a bunch coz I was encumbered all the time. I'd say I probably spent 4 weeks leveling on orcs and gnolls in highpass and another 3 months in highkeep itself, until the raider room no longer gave exp. I also leveled brewing and language skills sitting in the highpass diner/inn that sits on the lake. It's one of my all-time favorite areas in EQ, and I usually leveled my alts up in HP/HHK - I never killed guards for exp though, always just gnolls/orcs/goblins. If you're referring to missing dialogues, I probably won't be too much help (I could dig around for specific npc dialogue). But if you're talking about issues with gnoll/orc spawns, I think they still feel off here. The spawn points seem correct now (rob went and redid them last year), but they spawn way too slow still. At the orc camp, it was almost chain pulls for a group of 6 (level 17-21's), You'd usually get 1-2 orcs at a time, sometimes 3-5 if the spawns built up. The gnolls were fast spawns also, but the guard sometimes got involved and wiped them out if they didn't path off. The exp from killing wasn't anything crazy, but the gnoll and orc scalps were good exp/faction, and the zone itself was just relaxing and fun.
Just curious do we have any soft time frame on when’ish sol will activate? 100% not pushing you guys or anything just curious if we are looking at days, weeks or months? Thanks again for all the hard, under appreciated work you devs put in to making takp great.
Lol hayar you crack me up! Thanks for the responses guys, very much appreciated! Looking forward to it! And thank you again for all your hard work! -Perin
I figure this is as good a thread as any! Will Luclin launch be including Cazic Thule zone revamp or will the CT revamp be coming a few months after launch? I sort of like it being released as additional content a bit after launch and I imagine that would be the easier path on the devs too but I thought it was worth asking.
Speaking of this... Do we have anything unlocking beyond zones other than: Jollum in Bazaar offering spells and GM Bag quest. Horse NPCs in Bazaar.
couple of quest items are missing unknown item. Me and Elroz has been trying to do them on live to upload the unknown item to Lucy. We got one discovered. "Collections of Book". The other two are on hold until we verify the items.