Hi, Wanted to write my findings up on camping Gob Ring for those interested in camping one. Spent a lot of time camping it from 20th level to 44th off and on and got two rings, did a bit of parsing of logs and tracking down spawn points and these are my findings: 1. Each spawn point can have a number of mobs associated with it (at least 3). If you're killing a spawn and it suddenly stops its because one of the associated mobs has pathed too close. If you take a look around you'll see the mob and killing it will continue the spawn. 2. It appears that killing the tiger / skelly spawns have a better courier spawn % than the gob / iskar / tiger / sarnak spawns. This might be incorrect but parsing the logs it appears roughly 50% more couriers or its just a RNG anomaly in my logs. But it might be correct since the skelly / tiger spawn has 4 mob ph, while the other has 8. 3. The best spawn to avoid adds / wandering mobs associated with your spawn is in a little dip between the goblin ruins and the lake. There are almost no wandering mobs and if your spawn does stop its very easy to find the wandering mob that stopped it, it'll be up above the dip nearby. 4. AoE looks good but I think its faster to single kill since ph's pop instantly (or within a few seconds) and you're not gathering up mobs, aoeing them and then tracking down the couriers. The other benefit of the spawn I detailed is if a courier spawns there while your aoeing it will almost always make it to the ruins and be ks before you can get to it. Happened a few times to me and that's how I found the spawn point. Hope that helps you get a ring.