Build Us a Group

Discussion in 'General Discussion' started by John Stark, Apr 12, 2019.

  1. John Stark

    John Stark Well-Known Member

    Messages:
    156
    Hail Adventurers!

    There have been a lot of threads about 3 boxing and what is the "best" combination, so there's no need to beat that dead horse again.

    However, my wife and I (usually) play with our four kids, which means we have a full group of real players ready to go whenever we log in (and the kids are inclined to play).

    We have been going back and forth on what our next group of characters will be. So far, we have a "good" group with Pally, Cleric, Ench, Bard, and Mage (leveling up a Druid for the last slot), and an "evil" group with SK, Cleric, Ench, Wiz, Necro, and Rogue. Essentially two different "holy trinity" groups

    We've been talking about making another group that was a bit different based on what we like and the utility and DPS we desire.

    One group we were considering was SK, Ench, Cleric, Bard, Bard, Druid, possibly going with a different DPS class in place of one of the bards (BST maybe, or a mage for ease of play).

    However, we've also discussed doing something different outside of the "holy trinity" mainstay, like a "pet" group (Mages, Necros, with a Dru for heals and an Ench for charms and mez), or an AoE group (Wizards, Enchanters, a healer and a puller, not sure what level this would be viable). One of our kids suggested a group of 6 bards! We also talked about something with really high DPS so we could mix those characters in with our other groups and eventually have a small but effective 3 box army.

    We seem to go back and forth on various ideas without coming to a final decision.

    So, build us a new group to play!
     
    Last edited: Apr 12, 2019
  2. Haynar

    Haynar Administrator Staff Member

    Messages:
    3,485
    Play what you enjoy.
     
    Jugo! and lurari like this.
  3. thucydides

    thucydides I Feel Loved

    Messages:
    640
    It sounds like you've explored a lot of the classes out there. What are you hoping to get out of this new group?
     
  4. Tyrion

    Tyrion Active Member

    Messages:
    153
    5 ench and a cleric
     
  5. Foxboxx

    Foxboxx Well-Known Member

    Messages:
    141
    5 necros and 1 wizard. Who needs a Mana Robe?
     
  6. Tyrion

    Tyrion Active Member

    Messages:
    153
    Beast, 3 mages, wizard, and cleric
     
    Ripwind likes this.
  7. Darchon

    Darchon I Feel Loved

    Messages:
    2,984
    2 Magician, 1 Necro, 1 Beastlord, 1 Cleric, 1 Enchanter

    Drown the mob in pets.
     
  8. Faults

    Faults I Feel Loved

    Messages:
    1,812
    ranger shaman cleric enchanter bard wizard - use crazy ranger bow dps along with crazy ranged wizard dps and a charmed mob to tank.
     
  9. Sketchy

    Sketchy People Like Me

    Messages:
    964
    With that many chars it may be best to try and focus on ones that don't need as much gear. Though that may be part of the fun for you, which is cool.
     
  10. Ransom

    Ransom Well-Known Member

    Messages:
    255
    I don't see beast monk warrior or ranger in your groups currently.

    If leveling up together be sure everyone is playing the class they want. EQ is a long grind if you're not playing exactly what you want.

    Tank, DPS, DPS, bard/beast, enchanter/shaman, cleric is your template for a standard group.

    Tank - war, pal, sk. A ranger or beast could suffice if no one wants a tank.

    Dps - war, ranger, rogue, monk, beast, mage, wiz, Necro, enchanter(charm), druid, sham.

    Choose between enchanter and shaman depending on willingness to charm or amount of melee in group.

    Choose between bard and beastlord based on which stackable mana regen and backup utility you want.

    Choose cleric. If no one wants cleric you can supplement with a druid or shaman. I'd highly suggest your group have a paladin or possibly Necro if no cleric, for rezzes.

    So many combos work.
     
  11. Mukk

    Mukk Active Member

    Messages:
    120
    6 mages. Nothing is as fun as a barrage of fire pets.
     
  12. Sketchy

    Sketchy People Like Me

    Messages:
    964
    I can't imagine anything more tedious than playing and gearing six of the same class. But hey, it takes all kinds to build a server.
     
  13. John Stark

    John Stark Well-Known Member

    Messages:
    156
    Just looking for something different that is fun to play that the kids might like. Thought I'd check out whatever weird combos others are playing that are fun that maybe I wasn't considering.
     
  14. Bum

    Bum I Feel Loved

    Messages:
    2,639
    You should be more focused on your outcome after tomorrow night.
     
    Tyrion and lurari like this.
  15. pharmakos

    pharmakos People Like Me

    Messages:
    402
    Challenge yourself to see how far you can go as a group of six warriors.
     
    Ripwind likes this.
  16. Ransom

    Ransom Well-Known Member

    Messages:
    255
    With a full family group, try starting from scratch. Use only what your group earns. Avoid the bazaar. Use money only for spells and tradeskills.

    Choose your leveling path by collecting gear for your team and questing. You can even take this a step further and avoid luclin until a certain level.

    If doing this, id love a group that wasn't extremely gear dependent but still had gear to collect along the way. I'd also want at least one tracker for some old world and kunark quests.

    Warrior - hardest but most fun and rewarding to gear up
    Magician - pet focus quests, focus gear summons
    Rogue or monk - either just need weapons and minimal gear. This could also be a wizard or Necro. Any dps really.
    Bard- mezzes and Mana regen and the puller
    Shaman - slows, backup heals, haste
    Cleric - needed with tank in self gear

    Other option is beast/druid instead of shaman and a dps spot. Chanter can sub for bard if charming is your thing.