Code: Cavedude * Translocate will now properly move players when they are bound in the zone they are currently in. * Shadow Step type spells will no longer move pets. * Changed Shadow Step so charmed pets will be affected if the last *movement* command they received was not guard. Database: Robregen * Added a missing NPC "Velketor's Experiment" in Velketor. * King Tormax's Guards should now see invisible Cavedude * fixed bind areas in Kael Script Robregen * Change faction requirement to amiable for King Tormax head turn in to Lord Yelniak.