9-30-2016

Discussion in 'Changelog' started by robregen, Sep 30, 2016.

  1. robregen

    robregen Administrator Staff Member

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    Cavedude

    * Translocate will now properly move players when they are bound in the zone they are currently in.
    * Shadow Step type spells will no longer move pets.
    * Changed Shadow Step so charmed pets will be affected if the last *movement* command they received was not guard.

    Database:
    Robregen

    * Added a missing NPC "Velketor's Experiment" in Velketor.
    * King Tormax's Guards should now see invisible
    Cavedude
    * fixed bind areas in Kael

    Script
    Robregen

    * Change faction requirement to amiable for King Tormax head turn in to Lord Yelniak.
     
    Last edited by a moderator: Oct 1, 2016