6-28-14

Discussion in 'Changelog' started by robregen, Jun 28, 2014.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,371
    Buffs should now fade correctly.
    Increased the chance that invis/camo will break for lower level/skilled characters.
    Lowered the default save timer rule from 5 minutes to 4.
    Fixed some typos.
    Added #resetboat command, which will allow GMs to fixed bugged characters who believe they are still in a boat.
    Magic Flag in Item is now fixed.
    Hopefully fixed pet zone crash.
    Rewrote NPCScale method per Torven's guidance.
    The see_invisible database columns now accept values 2-100 to indicate the percentage chance they have of seeing invis. A value of 0 means they won't see invis, and a value of 1 means they always will. (This preserves the current database entries.)
    Added a player profile dumping command for internal usage.
    normal pets will depop when the owner casts an invis spell they can't see through ands charmed pets will break charm

    The following NPC Kelethin scripts that originally were perl were converted to Lua:
    Gallin_Woodwind
    Geeda
    Heartwood_Master
    Idia
    Jakum_Webdancer
    Josylyn_Greenblade
    Laren

    Fixed Velan_Torresk script in West Freeport.