6-17-2026

Discussion in 'Changelog' started by robregen, Jun 17, 2026.

  1. robregen

    robregen Administrator Staff Member

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    Solar

    * reduced resurrection effects duration from 5 minutes to 4 minutes. HP is set to 1/3 instead of 1/5 of max after being resurrected. ogre, troll, barbarian and dwarf players get a less debilitating version of the effect, due to their superior strength. initial STR debuff is reduced for the weaker races as well because of the reduced duration, so this change should allow overburdened characters to move sooner after a rez regardless of race.
    * reworked resurrection packet exchange
     
    Sturmm, Manstache, Gamer1047 and 8 others like this.
  2. Pithy

    Pithy I Feel Loved

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    ded ogur stronk
     
    Neealana and solar like this.
  3. Elroz

    Elroz Administrator Staff Member

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    just another cool thing solar found in the client code, and the rez effects duration was easy to check in logs to verify
    (live 2001)
    [Fri Apr 13 22:22:18 2001] The spirit of wolf leaves you.
    [Fri Apr 13 22:22:18 2001] You regain some experience from resurrection.
    [Fri Apr 13 22:22:18 2001] You are being resurrected...
    [Fri Apr 13 22:26:22 2001] You feel your strength return.
    (ak)
    [Sat Feb 23 03:32:35 2013] You regain some experience from resurrection.
    [Sat Feb 23 03:32:36 2013] You are being resurrected...
    [Sat Feb 23 03:36:39 2013] You feel your strength return.
     
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  4. Ravenwing

    Ravenwing I Feel Loved

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    We’re all going to have to start dying more on raids in order to leverage the efficiency of this patch to rez effects! Imagine the time and strength we could save with twice as many deaths!
     
    Elroz, Rossignol, Mechaike and 2 others like this.