Code: Torven * Projectile (arrows & bolts) wall collision was disabled when NPCs are not cornered. (i.e. it will no longer require you to stand near the wall) * Bolt spell projectiles now follow similar wall/corner collision rules as arrows and will fail to land on cornered NPCs. * Fixed the issue with NPCs 'ghosting' and becoming invisible+stuck when the pathfinding logic fails to find a complete route to the destination. * Tweaked some pathfinding configuration variables to allow for longer routes. This will prevent mobs running through walls if the NPC wants to go somewhere distant. * NPCs warping on the player should no longer occur when quad kiting in PoP zones. * Fixed the issue with NPCs getting stuck in a waypoint loop when they get attacked while roaming. * Implemented the Consumption of the Soul alternate advancement ability. * Harm Touch is now focused by Improved Damage. Solar * Levitation appearance tweak. Database: Torven * kael: Protectors of Zek are now charmable. Robregen * Moss Covered Twine is now a belt item * Added worn effect to Belt of Temporal Bindings. Script: Elroz * Befallen: enabled Ghostly Bridle * Bread of Loaves added.
* NPCs warping on the player should no longer occur when quad kiting in PoP zones. I have experienced this many times but I thought I was just a very crappy quad kiter, but it makes a lot more sense now. Tables in PoFire had a big issue with this. Thank you Torven.
Thank you, thank you, thank you, thank you, thank you. A million thanks bellows through the trees as rangers sing their song of joy!
I remember reporting this a day or two after we got there but it was probably hard to lock down since it was so random when it happened.