12-5-2021 (hotfix)

Discussion in 'Changelog' started by robregen, Dec 5, 2021.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,386
    Haynar:
    * Fixed some missing navmesh tiles in vex thal.
    * Fixed some bugs with mobs moving, when they are mezzed.
    * The code for setting mobs to not moving, was not updating deltas correctly, so mobs would not update headings always.
    * Mobs snared to nearly a stop will now stop moving.
    * Mobs that lose aggro, while snared to a stop, will now rotate their heading to their desired heading.
     
    Last edited by a moderator: Dec 5, 2021
  2. Auyster

    Auyster People Like Me

    Messages:
    752
    Been 4 hours at zoneline of VT and no mobs teleporting to us.
     
    Radda, Mechaike, Lyrina and 2 others like this.