12-28-2016

Discussion in 'Changelog' started by robregen, Dec 28, 2016.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,384
    PATCH HIGHLIGHT:
    Coldain Ring 10 added (Robregen - scripting and database / Torven - database)
    Anniversary 1 enabled.
    Anniversary 2 added (Robregen, special credit to Elroz for the write up)


    Code:
    Cavedude

    * PVP maps regions will no longer cause spells to fail the region check.
    * Added QueryServ logging for coin deletion, coin moves to the trade bucket, /split, and optionally coin moves to and from the bank.
    * Corrected an issue causing coin only trades to not be logged correctly.
    * Corrected a potential crash in Group::SplitMoney().
    * Non-pet NPCs will now use their weapon's attack delay if it is lower than their innate delay.
    Haynar
    * Added more sanity checks, to prevent UCS crashes from Stale client connections
    * Fixed an issue where mobs will try to face their target while fleeing. They can still hit stuff in front of them while fleeing, but they will no longer try to face their target and will stay pointed towards their ultimate destination.
    * Changed how groups are left in a raid, to help fix bugged groups when a player goes LD.
    * Fixed an issue with mobs charmed while in flee mode, so they will respond correctly to commands.
    * Inviting someone already in a group should now provide the appropriate feedback to the inviter that they are already grouped.
    * Added fixes for rooted mobs ghosting under certain conditions.
    Torven
    * The resist curve in PvP now duplicates the non-linear curve discovered from PvP resist parses for resists 0-200.
    * The resist cap in PvP is now 196. This means that all-or-noting spells now have a 2% chance to land when the target has a resist value of 196 or greater. DD spells will land for about 1/3rd damage on average before the PvP reduction.
    * Spell damage in PvP now scales linearly from 91% at level 1 to a flat 62% at level 50+.
    * Melee and Archery damage is no longer reduced in PvP.

    Database:
    Robregen

    * Correct the trivial for Chronium Plate combine
    * Raster of Guk should now spawn / despawn correctly.
    * Fixed the door object to require a key to the 7th floor for Tower of Frozen Shadow.
    * Dartain the Lost should now drop 2 items at a time.
    * Static mobs at ruins should now have high and low level skeletons and gorillas.
    * Sebilis Scarab in Brogg's room should now path around the left side to under the bridge.
    * fixed the z-axis zoning into swamp of no hope.
    * Sebilis Myconids should now have a chance to see invisible.
    * Glowing iksar skull have a chance to drop off of Helot Skeletons in Howling Stone.
    Torven
    * highpass: Several NPCs involved with the Stanos Herkanor encounter have had their stats tuned.
    * southkarana: Brother Qwinn no longer immune to spells, but still highly resistant.
    * rathemtn: Brother Zephyl no longer immune to spells, but still highly resistant.

    Script:
    Robregen

    * Added a missing reward for Merona's Brother in Surefall.
    * Correct the questsay for Lottery Ticket.
    * correct the door id for 6b to 7 floor teleport key for Tower of Frozen Shadow.
     
    showstring, Pithy and Verdent like this.
  2. Verdent

    Verdent People Like Me

    Messages:
    341
    Thanks rob!
     
  3. Pithy

    Pithy I Feel Loved

    Messages:
    2,629
    wuwu, ringwars!