Code: Haynar * Updated combat range based on decompile from client. * Moved combat range calcs from z offset, to bounding model radius for all models through luclin. * Reverted part of patch which started the quick timeouts happening at character select. This may or may not have an affect on the timeouts. * Added a pathing fix. Robregen * fixed elevator that get stuck with no close timer (Pok Elevator). Solar * magelo web stats export - unbuffed HP calculation tweak Database: Robregen * Amulet of the Void should now be able to recharge using box of the void. Torven * sebilis: Added a missing NPC patrol route. Pathing: Haynar * Fixed some bad pathing nodes areas in Sebilis down by Juggs and Trakanon.
Looks like something is wrong with AEGO buff. My lvl 19 characters were losing 80% of HP in a second while doing nothing. I Unticked AEGO buff but HP drop happened again. The third character, without any buffs was not affected. I quickly logged out before I die. Was happening in Paludial Caverns (probably not important)
Just confirming this now appears to be fixed. THANK YOU SO MUCH @Haynar !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This has significantly improved my play experience
Yep. Some models need some adjustments based on their size. Need to work out the calcs. And will start with ones that are most off. I thought bards just sing mana song?
Fixed the missing scaling factor for combat range calcs, should be in next patch. This fixes the wolves. But avoid the bats. Their very large size will now make them unable to be swarmed by bard. The size corrections made their combat range even larger.
A few races are messed up. Like bats. They dont follow typical models for combat range calcs. I am parsing more stuff on live for what looks like outliers. So should have those cleaned up before patch.
are bats expected to be fixxed or no? confusion due to your double post. "But avoid the bats. Their very large size will now make them unable to be swarmed by bard. The size corrections made their combat range even larger." and "Like bats. They dont follow typical models for combat range calcs. I am parsing more stuff on live for what looks like outliers. So should have those cleaned up before patch"
It will drive you batty just thinking about it. I took more data, we are several iterations later in getting this working right. Bats should be back on the menu.