5-16-2018

Discussion in 'Changelog' started by robregen, May 16, 2018.

  1. robregen

    robregen Administrator Staff Member

    Messages:
    8,371
    Code:
    Haynar

    * Feign death will now only give a fallen to the ground message on roll failures.
    * Feign death will fail 100% if attack is on. This also includes monks now. It only failed with attack on, for spell based FD before these changes.
    * When a gate collapses, pets will no longer be dismissed or charm broken.
    * When left behind on a succor spell, pets will no longer be dismissed.
    * Moved where pet is removed for succor. This should prevent charm from breaking before leaving the zone.
    * Changed how charm and fear work on the client. This will prevent the client from being stuck in a locked up state.
    * When a eye of zomm spell is cast, the client will no longer freeze immediately. The client movement will now be frozen when the perspective switches to the eye.
    * Fixed an issue when a player was charmed, that caused them to move at warp speed when not aggro. They will now move to their master as normal speeds.
    * Fixed an issue when a player goes LD while zoning, that helps prevent groups/raids from getting bugged.

    Database:
    Robregen

    * Velketor: Traps in Upper Dogs should now cast an AE dispell.
    * Butcherblock: redid pathing route for Orc Runner.
    * Chardok and Dragon Necropolis: replaced charm traps with dispell since it out of era.
     
    Cadsuane, Elroz and Walex like this.
  2. Cadsuane

    Cadsuane People Like Me

    Messages:
    815
    Lots of useful corner-case bug fixes in this one!
     
  3. Manstache

    Manstache Active Member

    Messages:
    208
    I don't notice a difference with eye of zomm.