What level to hit HHK goblins?

Discussion in 'General Discussion' started by Locus, Apr 28, 2017.

  1. Locus

    Locus New Member

    So my crew is all ~22 and I'm looking at either HHK or Sol A.

    Any opinion?

    Tak
     
  2. Elroz

    Elroz I Feel Loved Staff Member

    22 is a good level to start highkeep goblins, just the first 2 rooms though (guard room and lookout room).
     
  3. sowislifesowislove

    sowislifesowislove People Like Me

    HHK Gobs would work for you. But I would say sol a goblins. 2 reasons. If you have a cleric you can get one of the more annoying parts of their epic. The other reasons is the plat. It's massive, need to have a toon that sneaks though. Can sell everything to the goblin merchant with sneak. Otherwise the blocks and bricks get heavy fast.
     
    Last edited: Apr 28, 2017
  4. tomgggg

    tomgggg Member

    My vote is for Sol A. All the advantages that sowislife gave are accurate. There are also a couple camps in Sol A that you can tackle as you get towards the mid 20's-30's (level depending on the camp). If you are totally un-twinked then the vendor trash plus drops from named are pretty decent.

    Plus, Sol A is a little bit more off the beaten path.
     
  5. Locus

    Locus New Member

    Sol A it is. I need the cash.

    I can always sell at the druid rings if needed.
     
  6. Fadetree

    Fadetree People Like Me

    I'm a bout the same level as you are, and I plan on hitting up sol a. I have never really done that dungeon, level appropriate or not, so I'm excited to see whats in there. Hope to see ya.
     
  7. Tryfan

    Tryfan People Like Me

    Sol A is harder and if your trio can't stop heals or nukes you will get annoyed.

    HHK is awfully dull though.
     
  8. Thunderace

    Thunderace People Like Me

    Locus, have you considered Unrest?
    lv10-35
    Long run from PoK, bind your cleric outside. Goodluck! :)
     
    jcmtg and Beaaden like this.
  9. Beaaden

    Beaaden Active Member

    I have gone all the way to 42 in unrest basement. Your trio needs to deal with nukes though.
     
  10. Thunderace

    Thunderace People Like Me

    Awesome, where do you go after?

    I like SolB, Guk
     
  11. Beaaden

    Beaaden Active Member

    In my notes I have
    40 - 50 Unrest basement(until 42), Hill Giants, Spectres, Ice Giants, BW giant fort, and The Hole.

    50 - 60 The Hole, TD raptors, Sebilis.
     
    Last edited: May 9, 2017